x64 | File Size: 673 MB
With V-Ray Next for SketchUp we've boosted the speed and simplicity of SketchUp's premier renderer. Now, with a few clicks, you can create high-quality ray-traced visuals using one of the world's most widely used design programs. Automatic scene analysis and adaptive lighting join dozens of new features, bringing more performance to the design process.
Backed by over four years of R&D, V-Ray Next rapidly accelerates the SketchUp workflow, building massive speed and intelligence gains under the hood, so designers can produce faster, cleaner renders with little to no extra effort. This latest version is also immediately compatible with the new SketchUp 2019, as well as versions 2015-2018.
Headline features include:
New V-Ray Scene Intelligence can now automatically analyze a 3D scene at the start of a render, optimizing some of the most common decisions you'll make.
The new Adaptive Dome Light (ADL) offers more accurate, image-based environment lighting that's up to 7x faster.
Finding the perfect camera exposure or white balance is no longer an issue. Once a scene loads, Auto White Balance and Exposure return the right settings, making the entire process point-and-shoot simple.
A new NVIDIA AI Denoiser has also been embedded, so you get automatic noise removal and clean updates as they work.
The GPU renderer is over 200 percent faster, accelerating nearly every V-Ray feature including fog and atmospheric effects.
A new Scene Interaction Tool now provides direct access to any level of the SketchUp hierarchy, so you can interactively adjust materials and light properties whenever an object is selected.
A new V-Ray Toolbar has also been included, providing new access to top tools and simplified UI controls that will make it easier to set up cameras, adjust render settings and manage scenes.
The new asset management system can help you find and track V-Ray assets, using a custom library that can be shared across SketchUp projects.
System Requirements:
OS:Windows 7,Windows 8.1,Windows 10.
CPU:Intel Pentium IV or compatible processor with SSE4.2 support.
RAM:4 GB RAM and 4 GB swap minimum - recommended 8 GB or more RAM, 8 GB or more swap file
Sketchup:SketchUp 2015-2016,2017,2018 and 2019
WHATS NEW:
V-Ray Sketchup 5.20.01
New Feature
-Integrate Scatter into SketchUp
Improvement
-Let the Cosmos browser know that tri planar material mapping is supported
-Lower Decal's default Normal Angle value to prevent spilling out on perpendicular surfaces
-Add support for the tri-planar import mode and texture dimensions of the Cosmos materials
-Make sure dynamic geometry is automatically enabled for specific meshes when necessary
-Allow adding VFB color corrections to all render channels
-Optimize scene loading time
-Instroduce the Instancer and the Decal in the Instructor tray
-macOS: GUI installation fails without warning message (Incompatible CPU Detected)
-Use Component Instances instead of the Component Definitions as Scatter guests
-Implement a confirmation dialogue for the VFB 'Clear image' action
-Update the Light Gen button tooltip
-Optimize scene loading times in specific situations
-Use the custom Scatter cursor when the Scatter View is active
-Clear guest list when copying instancer into model
-Update the Vision icon
-Rearrange the Geometry toolbar
-Add a custom cursor for the Decal tool
-Automatically resize Library materials in SketchUp
-The selection of the Instancer should not change in the AE when selecting special objects in the viewport
-Using pack project with an unsaved model fails silently
-Add GPU support for Spotlight texture
-Make sure that changes to the Reflection Glossiness of Metallic materials works even when the Reflection color is not White
-Enable uploading PDBs to symbol servers as part of our pipelines
-Improve the workflow for creating and managing Instancers
-Prevent geometry used as a host to be reused as a guest
New Feature
-Implement Cosmos materials import
-Implement a quick way for guest objects to be added to an existing Scatter host with the Scatter View tool
-Make sure that the V-Ray Decal ignores the SketchUp's inherited material scaling
-Implement V-Ray Decal
-Implement Vantage live link
-License compliance
-Finalize the Instancer implementation using the Scatter Core
Task
-Disable the Face-camera components handling during interactive rendering
Bug
-Proxies preview geometry is being exported when using Scatter
-macOS: V-Ray 5 is not working in Sketchup 2021 when installed as root
-Host App specific messages are reported as core ones
-Scatter instances have rotation taken into account in their transformation
-Scatter bounding box preview does not match the render output
-Warnings and errors in the V-Ray log when initiating Vantage Live Link
-Decal asset disappears from the Asset Editor when some of its parameters are set to 0
-Imported Cosmos materials override existing materials with the same name
-macOS: Unable to mount the installer dmg file
-Guests' bounding boxes remain visible in the viewport when a Scatter component is deleted
-V-Ray is not loading when open SketchUp
-Textures of duplicated and then made unique V-Ray objects are instanced, instead of copied
-Error upon starting V-Ray with specific scenes from V-Ray Next Courseware
-The preview of newly imported Cosmos assets disappears after a while
-Installer fails to create a firewall exception for Vision
-The 'Scatter Viewer' button does not work in SketchUp 2017 on MacOS
-Setting a Scatter object's density to 0 creates a multitude of instances
-Scatter "Facing Up" does not filter faces with normal along the xy plane
-'Exception in CORE' error with a specific scene
-Density parameter is inverted when reading texture values
-Specific vrmat materials cause error to be printed in the Ruby console on import
-Changelog file is missing from the installation directory
-The Progress log window appears behind the VFB
-Deleting a guest from the host app of an instancer without a host is not removing the guest from the NeUI
-No update in the Instancer UI after assets deletion
-Typo in the Toolbar Instancer tooltip
-Enabling or disabling DOF doesn't work during interactive rendering
-VFB is missing its default shortcuts
-Enable scene offset during export
-VFB Color corrections made with V-Ray Next are not transferred in V-Ray 5 (VFB2) after 5.10.01
-Elapsed time is not shown when using Bucket sampler
-V-Ray features unresponsive due to a component
-V-Ray for SketchUp Asset Editor won't load
-macOS: crash when rendering a specific scene the first couple of times
-Exception in core error with a specific project on VRay 5
-Crash upon changing animation scenes during Interactive
HOMEPAGE
https://www.chaosgroup.com/
Download From Rapidgator
https://rapidgator.net/file/21ef3b60685cb65b22d842b6fe04153c
Download From Nitroflare
https://nitro.download/view/87B38C825CDFB2B
Download From Uploadgig
https://uploadgig.com/file/download/9a97d3B98dde820f/BaDshaH.vray_52001_sketchup_win.rar