English | ISBN: 9798201528942 | 2021 | 291 pages | EPUB | 7 MB
Get started with Godot and game programming fast without the headaches
Godot is a great software to create video games; however, it includes so many options and features that getting started can feel overwhelming.
Without my book, most people spend too long trying to learn how to use Godot and GDScript the hard way. This book is the only one that will get you to learn GDScript fast without wasting so much . This book is the second book in the series "Godot from Zero to Proficiency" where you will learn to code fast and be able to create your own video games with Godot in no .
What you will learn
After completing this book, you will be able to
Code in GDScript.
Understand and apply GDScript concepts.
Create a 3D adventure game with the main character, a r, and a mini-map.
Display and update a user interface with text and images.
Create and use variables and methods for your game.
Load new scenes from the code, based on events in your games.
Who this book is for
This book is for
Hobbyists who need a book that gets them started with GDScript and game development easily.
Parents looking for a book that introduces their children to game programming painlessly.
Teachers looking for a complete and clear resource on programming through the creation of games.
Aspiring indie game developers.
How this book is different
This is the only book that you need to get started with Godot fast and to enjoy the journey without frustration. This book includes six chapters that painlessly guide you through the necessary skills to master GDScript, use Godot's core features, and create key game mechanics through GDScript (collisions, user interface, etc). It assumes no prior knowledge on your part and ensures that you have all the information and explanations that you need every step of the way.
DOWNLOAD
uploadgig.com
rapidgator.net
nitro.download