Video: MPEG4 Video (H264) 1920x1080 30fps 526kbps | Audio: AAC 44100Hz stereo 163kbps
Genre: eLearning | Duration: 353 Minutes | Language: English | File size: 2.1 GB
Photogrammetry has become an integral part of the 3D industry, particularly when it comes to creating digital characters for film, TV, and games. In this 5.5-hour workshop, Adam Spring, an experienced senior 3D artist and facial modeler, provides an in-depth introduction to photogrammetry, with a focus on using single-camera head scanning. The topics included in this workshop cover the principles of photography, capture kits, and shooting patterns for capturing a head scan; as well as use cases, examples, and the limitations involved.