Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 48.0 KHzLanguage: English | Size: 6.96 GB | Duration: 6h 53m
What you'll learn
Following through a complete guide on creating a set of AAA game-ready quality medieval gallows
Maximising the potential of your references to develop strong game asset concepts
Using Blender and understanding its interface and shortcuts
3D modelling from a bner level right up to techniques used by professionals around the world in many top game companies
A course within a course introduction into (a) Blender basics, (b) materials and textures, (c) seams, sharps, and UVs, and (d) video editing basics
Discovering the basics of rigging and animating inanimate game assets in Blender
Learning how to use HDRIs as 3D model backgrounds for your portfolio
Maintaining and optimising medieval Europe aesthetics Effective problem-solving in Blender
Marking Seams, Sharps, and fixing Normals
Smoothing and preparing meshes for texturing
Adding materials using Blender's node system
Learning how to make loop cuts in Blender
Fixing Ngons within Blender 2.